# struct Inside

The center mesh inside a border.

<table data-full-width="false"><thead><tr><th width="255.66666666666669">Variable</th><th></th></tr></thead><tbody><tr><td><pre class="language-csharp"><code class="lang-csharp">Mesh mesh;
</code></pre></td><td></td></tr><tr><td><pre class="language-csharp"><code class="lang-csharp">GameObject fractured;
</code></pre></td><td>The broken version of the mesh that can be used for animations.</td></tr></tbody></table>
