Version History
v2.2.1 (October 9, 2025)
- Fixed a bug that caused mesh memory usage to show the wrong value when converting from bytes to a readable string. 
[Thank you, Florin (aka floky), for reporting the bug and providing the bug fix at the same time.]
v2.2.0 (October 7, 2025)
- Added a toggle and information about switching the Settings File location. 
v2.1.1 (October 5, 2025)
- Settings are now saved per user (in the User Settings folder), so they no longer appear as project changes in Git. 
v2.1.0a
- Fixed a visual bug where the Skinned Mesh Renderer Inspector was not getting different foldout styles. 
v2.1.0
- You can modify the foldout style now. 
- You can modify the button style now. 
- Animated foldout settings have been consolidated into a single file with Better Transform. 
- Minor performance enhancements. 
v2.0.0a
- Minor bugfix. 
v2.0.0 (Jun 18, 2025)
- All features previously exclusive to Mesh Filters now work with Skinned Mesh Renderers, with major improvements. 
- Drag previews like regular windows to adjust their size. 
- The preview window now supports as many previews as you like when you select multiple objects. 
- Reorganized all foldouts for better readability, based on community feedback. 
- Debug gizmos are now significantly faster. 
- Toggle foldout animation on or off to suit your preference. 
- Removed some icons. 
- Many minor improvements to the UI. 
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