Version History

v2.2.1 (October 9, 2025)

  • Fixed a bug that caused mesh memory usage to show the wrong value when converting from bytes to a readable string.

[Thank you, Florin (aka floky), for reporting the bug and providing the bug fix at the same time.]

v2.2.0 (October 7, 2025)

  • Added a toggle and information about switching the Settings File location.

v2.1.1 (October 5, 2025)

  • Settings are now saved per user (in the User Settings folder), so they no longer appear as project changes in Git.

v2.1.0a

  • Fixed a visual bug where the Skinned Mesh Renderer Inspector was not getting different foldout styles.

v2.1.0

  • You can modify the foldout style now.

  • You can modify the button style now.

  • Animated foldout settings have been consolidated into a single file with Better Transform.

  • Minor performance enhancements.

v2.0.0a

  • Minor bugfix.

v2.0.0 (Jun 18, 2025)

  • All features previously exclusive to Mesh Filters now work with Skinned Mesh Renderers, with major improvements.

  • Drag previews like regular windows to adjust their size.

  • The preview window now supports as many previews as you like when you select multiple objects.

  • Reorganized all foldouts for better readability, based on community feedback.

  • Debug gizmos are now significantly faster.

  • Toggle foldout animation on or off to suit your preference.

  • Removed some icons.

  • Many minor improvements to the UI.

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