Version History
v2.2.1 (October 9, 2025)
Fixed a bug that caused mesh memory usage to show the wrong value when converting from bytes to a readable string.
[Thank you, Florin (aka floky), for reporting the bug and providing the bug fix at the same time.]
v2.2.0 (October 7, 2025)
Added a toggle and information about switching the Settings File location.
v2.1.1 (October 5, 2025)
Settings are now saved per user (in the User Settings folder), so they no longer appear as project changes in Git.
v2.1.0a
Fixed a visual bug where the Skinned Mesh Renderer Inspector was not getting different foldout styles.
v2.1.0
You can modify the foldout style now.
You can modify the button style now.
Animated foldout settings have been consolidated into a single file with Better Transform.
Minor performance enhancements.
v2.0.0a
Minor bugfix.
v2.0.0 (Jun 18, 2025)
All features previously exclusive to Mesh Filters now work with Skinned Mesh Renderers, with major improvements.
Drag previews like regular windows to adjust their size.
The preview window now supports as many previews as you like when you select multiple objects.
Reorganized all foldouts for better readability, based on community feedback.
Debug gizmos are now significantly faster.
Toggle foldout animation on or off to suit your preference.
Removed some icons.
Many minor improvements to the UI.
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