Modular 3D Ranks
  • Getting Started
  • ๐Ÿ‘๏ธThe Inspector
    • โšซMaterial Shortcuts
  • ๐ŸŽ–๏ธRank
    • โญIcon
      • Create New Icon
    • ๐Ÿ”ณBorder
      • Create New Border
      • โ—พInside
    • ๐ŸชฝWings
      • Create New Wings
  • ๐ŸงบSpawn Animations
    • Create New Spawn Animation
  • ๐Ÿ“œScripting References
    • class Rank
      • struct Body
        • struct Inside
        • enum ExitAnimationType
        • enum EntryAnimationType
    • public class Wing
  • Just FYI
    • Full Mesh Information
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Spawn Animations

Animations that are played on the root of the object.

PreviousCreate New WingsNextCreate New Spawn Animation

Last updated 1 month ago

It is the animator with the controller called "Rank Container", which is located at the main Game Object with the Ranks Animation Controller script attached. When the game object is enabled, this animation is played.

The default animation at index 0 is no animation, and 1 is the breathing animation.

You can test the animations in play mode using the buttons below.

Script Reference

You can use the PlaySpawnAnimation method to play it via code or buttons.

ranksAnimationController.PlaySpawnAnimation(i);
๐Ÿงบ
Create New Spawn Animation