Modular 3D Ranks
  • Getting Started
  • ๐Ÿ‘๏ธThe Inspector
    • โšซMaterial Shortcuts
  • ๐ŸŽ–๏ธRank
    • โญIcon
      • Create New Icon
    • ๐Ÿ”ณBorder
      • Create New Border
      • โ—พInside
    • ๐ŸชฝWings
      • Create New Wings
  • ๐ŸงบSpawn Animations
    • Create New Spawn Animation
  • ๐Ÿ“œScripting References
    • class Rank
      • struct Body
        • struct Inside
        • enum ExitAnimationType
        • enum EntryAnimationType
    • public class Wing
  • Just FYI
    • Full Mesh Information
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  1. Rank
  2. Wings

Create New Wings

This describes steps required to create new Wings

PreviousWingsNextSpawn Animations

Last updated 1 month ago

1

Select the Wings Holder

2

Create your Wing

Create an empty Parent Object and two other empty objects for left and right. Add your desired artwork as a child object under them as shown in the picture.

3

Select the Main Rank and create a new Wing in the reference Tab

Assign them all.

If the reference tab is missing, select the settings tab and turn on the Reference Tab.

4

You are done!

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