Modular 3D Ranks
  • Getting Started
  • ๐Ÿ‘๏ธThe Inspector
    • โšซMaterial Shortcuts
  • ๐ŸŽ–๏ธRank
    • โญIcon
      • Create New Icon
    • ๐Ÿ”ณBorder
      • Create New Border
      • โ—พInside
    • ๐ŸชฝWings
      • Create New Wings
  • ๐ŸงบSpawn Animations
    • Create New Spawn Animation
  • ๐Ÿ“œScripting References
    • class Rank
      • struct Body
        • struct Inside
        • enum ExitAnimationType
        • enum EntryAnimationType
    • public class Wing
  • Just FYI
    • Full Mesh Information
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  • Inspector
  • Script Reference
  1. Rank

Wings

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Last updated 1 month ago

Preview

Inspector

In the Customization Tab, you can edit the border and apply materials with an animated preview in play mode.

In the ranks tab, for each rank, you can quickly modify the wings and material, too.

You can also adjust some other settings. You can hover over the fields to check the tooltips if you need an explanation.

Script Reference

You can use the SetIcon method to modify the icon via code or buttons.

ranksAnimationController.SetWing(i)
Method
Description

Removes Wings

Retrieves the appropriate material from the materials list based on the given index and applies it to the wings

Applies the material passed as parameter to the wings.

๐ŸŽ–๏ธ
๐Ÿชฝ
 DisableWings()
 SetWing(int i)
 SetWingsMaterial(int i)
 SetWingsMaterial(Material mat)
Available Wings
Wings Settings for individual ranks in Ranks List