Create New Border

This describes steps required to create new Border

1

Create a new Body in the reference Tab

If the reference tab is missing, select the settings tab and turn on the Reference Tab.

2

Assign the new Border Mesh

3

Create a fractured prefab of the mesh for animation

There are two components the prefab must have.

  1. Animator The animator must have three animation clips that can be transitioned from any state. The triggers for their transitions are: Drop , Explode , Come Up

  2. Piece Animation Controller Just assign the fractured pieces of your border here, and it will handle all physics-based animations.

4

Add Insides with fractured prefab

Follow the same workflow as the 3rd Step

5

Modify the wing positions as needed

6

You are done!

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