Modular 3D Ranks
  • Getting Started
  • ๐Ÿ‘๏ธThe Inspector
    • โšซMaterial Shortcuts
  • ๐ŸŽ–๏ธRank
    • โญIcon
      • Create New Icon
    • ๐Ÿ”ณBorder
      • Create New Border
      • โ—พInside
    • ๐ŸชฝWings
      • Create New Wings
  • ๐ŸงบSpawn Animations
    • Create New Spawn Animation
  • ๐Ÿ“œScripting References
    • class Rank
      • struct Body
        • struct Inside
        • enum ExitAnimationType
        • enum EntryAnimationType
    • public class Wing
  • Just FYI
    • Full Mesh Information
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  1. The Inspector

Material Shortcuts

PreviousThe InspectorNextRank

Last updated 1 month ago

The Customize tab features collapsible material fields with quick-assign shortcuts for lightning-fast workflow!"

But not everyone likes/needs every material. So, in the reference tab, you can assign the materials that you want to use as shortcuts. The buttons will update after you reselect the Rank object.

If the reference tab is missing, select the settings tab and turn on the Reference Tab.

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