Modular 3D Ranks
  • Getting Started
  • ๐Ÿ‘๏ธThe Inspector
    • โšซMaterial Shortcuts
  • ๐ŸŽ–๏ธRank
    • โญIcon
      • Create New Icon
    • ๐Ÿ”ณBorder
      • Create New Border
      • โ—พInside
    • ๐ŸชฝWings
      • Create New Wings
  • ๐ŸงบSpawn Animations
    • Create New Spawn Animation
  • ๐Ÿ“œScripting References
    • class Rank
      • struct Body
        • struct Inside
        • enum ExitAnimationType
        • enum EntryAnimationType
    • public class Wing
  • Just FYI
    • Full Mesh Information
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  1. Scripting References
  2. class Rank

struct Body

Previousclass RankNextstruct Inside

Last updated 2 months ago

Contains information regarding border, usable insides for that border, and wing position, rotations.

Variable
Description

The broken version of the border mesh that can be used for animations.

A list of mesh that fit inside the border.

z

๐Ÿ“œ
Mesh border;
GameObject borderFractured;
Inside[] inside;
Vector3 leftWing_position;
Vector3 leftWing_rotation;
Vector3 rightWing_position;
Vector3 rightWing_rotation;