๐๏ธRank
A Rank can have different pieces.

Each piece has many different variances you can choose from with an interactive inspector.
The inspector will automatically update with new fields and options depending on your choice, and whether you are in play-mode or edit-mode.

When you are done, you can save it. And it will show up in the list of available Ranks.

Script Reference
You can use the ApplyRank method to modify the rank via code or buttons.
ranksAnimationController.ApplyRank(i);
ApplyRank(int index);
Retrieves the rank from the ranks list at the specified index and applies it.
If an invalid index is passed, it logs a warning message and returns. Doesn't print an error.
ApplyRank(string rankName);
Applies a rank from the ranks list by its exact name. If the rank is not found or the name is invalid, a warning is logged.
ApplyRank(Rank targetRank);
Applies the rank passed as parameter.
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