Mouse/Touch

The mouse/touch control is made up of two divisions.

  1. Raycast Selector The script controls the logic of how the input should be handled.

  2. Raycast Input Processor The script lets the selector know when an input event occurs. For example: when a mouse click occurs, it lets the Raycast selector know. If you want to handle inputs yourself, you can remove this script and call the public methods of ray cast selector specified in the doc when you need them.

Raycast Selector

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