List
Last updated
Last updated
The list is a component of the Unity Asset that creates a list as the name suggests. It doesn't control the layout of its elements. That's controlled by the attached. List works without a layout group attached. List controls logic behind what to select, input control etc. and applies the correct state's style.
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Style foldout controls the styles to be applied to child objects. Read the UI States section to understand what the states mean in the asset.
Modules are called on these events on list items.
Adds/updates appropriate scripts to add support for keypress.