Button

The button is a component of the Unity Asset that creates a button as the name suggests. By default It also has a collider component for the input system to select it via touch or mouse click. Removable if not required.

Script documentation

Inspector

Note: You can hover your mouse and check tooltips for information.

Events

Style

Style foldout controls the materials to be applied to the text, background, and text size. Read the UI States section to understand what the states mean in the asset.

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