Button
The button is a component of the Unity Asset that creates a button as the name suggests. By default It also has a collider component for the input system to select it via touch or mouse click. Removable if not required.

Inspector
Note: You can hover your mouse and check tooltips for information.
Events
Style
Style foldout controls the materials to be applied to the text, background, and text size.
Read the UI States section to understand what the states mean in the asset.
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