Modular 3D Text
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  • Introduction
    • ⚡Namespace
    • ⚡Assembly Definition
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    • 3D UI for XR
      • Internal documentation
  • Text
    • Modular 3D Text
      • Script documentation
        • UpdateText
        • MeshPostProcess
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    • Text Updater
    • Fonts
      • Creating fonts
        • Troubleshoot
      • Letter
  • Input
    • Button/Key
      • Button Input System
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    • Mouse/Touch
      • Raycast Selector
      • Raycast Input Processor
    • Troubleshoot
  • Modules
    • Modules
  • UI
    • List
      • Script documentation
    • Button
      • Script documentation
    • Toggle
      • Script documentation
    • Slider
      • Script documentation
        • UpdateValue
        • IncreaseValue
        • DecreaseValue
      • SliderHandle
    • Input Field
      • Script documentation
        • UpdateText
        • ContentType
    • Horizontal Selector
      • Script documentation
  • Layout System
  • Modules
  • Package Importer
  • Utility
    • UI States
    • Asset Settings
  • Version History
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  • Inspector
  • Events
  • Style

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  1. UI

Button

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Last updated 1 year ago

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The button is a component of the that creates a button as the name suggests. By default It also has a collider component for the input system to select it via touch or mouse click. Removable if not required.

Inspector

Events

Style

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Style foldout controls the materials to be applied to the text, background, and text size. Read the to understand what the states mean in the asset.

Unity Asset
Script documentation
UI States section